this post was submitted on 27 Jul 2024
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30% seems rather high
but... when they handle payments, refunds, advertising (within their application) and game download costs (server infrastructure?), etc etc etc. it doesnt seem that crazy.
at least, for a lot of indie developers, not having to worry about those things, might easily be worth those 30%
Not to mention the reviews, community hubs, workshop, video streaming and recording, controller support, cloud saves, family sharing.
30% may be a lot, but it's not like they're just sitting on it.
EA and Ubisoft don't offer (most of) those features with their launchers where they do get the full proceeds.
A couple of times, Steam Achievements have been a deciding factor in me not pirating a game. I know it's dumb but ¯\_ (ツ)_/¯