this post was submitted on 29 Jul 2024
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[–] ByteOnBikes@slrpnk.net 95 points 3 months ago* (last edited 3 months ago) (17 children)

I don't own a console so I never played Bloodborne, so I'm only assuming. Please correct me if I'm wrong.

What I loved about Elden Ring as a crappy player who cheesed my way through the entire game was that there's always another path. When I couldn't beat the first dungeon, I explored other areas for like 40 hours and got better at playing.

Where in Sekiro (assuming it's like Bloodborne), I definitely hit a blocker where I literally couldn't move forward because the boss was too hard.

[–] Broken_Monitor@lemmy.world 20 points 3 months ago (7 children)

That is pretty much the case, but Bloodborne has a few diverging paths. People seem to really hate when I say this, but Elden Ring is the Dark Souls easy mode so many had asked for. Tons of easier dungeons, alternate paths to take, most of the toughest bosses are optional, spirit summoning, its super easy to over level, plentiful items for summoning player help, and even when you get invaded the 4 player limit usually means its a 3 on 1 fight. Until Elden Ring I used to claim Bloodborne was the easiest souls game but really Elden Ring makes Bloodborne look like hell mode by comparison. Meanwhile Sekiro is in my opinion the hardest. You have limited tools, no summons for help, cannot level up - you must get skillful and meet the challenge. There’s definitely rewards that will help along the way, but ultimately they are never enough to save you on their own. Parry parry parry jump and sprint instead of dodging.

[–] PraiseTheSoup@lemm.ee 3 points 3 months ago

I've beat all these games solo all bosses at least twice each and I completely agree with this assessment.

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