this post was submitted on 05 Dec 2023
108 points (96.6% liked)
Games
16806 readers
894 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 1 year ago
MODERATORS
I though that was revealed in the first game
Because people value narratives and stories. Those experiences make them feel all sorts of emotions during the gameplay. You’re not saving anyone time or money because they didn’t get those emotions or the experience. I play games for all of that, if you can’t provide step aside.
lol you can chop any story down to a handful of waypoints, but like you said, why?
The story is how you get there. It's the characters you get to know along the way. In Forbidden West specifically, Aloy understanding the technology to some reasonable level and trying to navigate a superstitious primitive culture is a compelling dynamic that's written well and really well acted. I'm not that deep with it yet, but the character is compelling out of the gate.