this post was submitted on 27 Aug 2024
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[–] BumpingFuglies@lemmy.zip 70 points 2 months ago (4 children)

The obvious answer is to abandon GaaS as a concept and focus making more great single player games like the ones that put Playstation into a clear lead in this generation of the console wars.

However, we've seen that a massive failure in the space isn't enough to deter the truly greedy coughWBcough, so who knows?

[–] Fubarberry@sopuli.xyz 36 points 2 months ago (2 children)

WB doubled down, after Suicide Squad failed horribly and Hogwarts Legacy sold fantastically they decided they needed to stop making games like Hogwarts to focus on more live service games.

[–] Jumi@lemmy.world 5 points 2 months ago

Peak shareholders moment

[–] Kiwi_fella@lemmy.world 1 points 2 months ago

Alan Sugar needs to teach this lot some basics of selling.

[–] ampersandrew@lemmy.world 10 points 2 months ago

I love multiplayer games, and I want more of them. But I don't want live service games. Multiplayer is not synonymous with live service, and single player is not its opposite.

[–] conciselyverbose@sh.itjust.works 5 points 2 months ago* (last edited 2 months ago)

The nature of needing a community is definitely something that impedes purchases, too. People recognizing that something has a bad reputation are less likely to buy/try it.

All games have some financial reliance on the hype cycle, but if I buy a single player game and no one else does, I still have my game. If I buy Concord and no one else does, I'm going to be holding the bag when it gets abandoned.

[–] 100@fedia.io 2 points 2 months ago

think they still have a few shitty games as service to go before they run out

cough marathon