this post was submitted on 08 Jan 2024
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The anti-consumer apple BS aside. The lack of PC support or support for any real GPU that has a chance at running Games in full resolution, makes this dean on arrival for most people using VR.
Apple is pushing productivity as the main application for Vision Pro, to the point they don't even call it VR but spatial computing instead. I don't think gaming is really for a focus for them at the moment, instead they want to try and tap into other markets who aren't using VR currently.
I was under the impression these were meant to be AR glasses, not VR glasses? Either way, I'm not really sure who their target demographic is supposed to be at that price point.
It can be both, the device isn't transparent at all and the user can control how much of the real world they are seeing at any time. It's all cameras that create the AR effect. Applications can be anything from a floating window in the real world or a full VR immersion.