this post was submitted on 10 Sep 2024
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This is yet another nail in the coffin of physical media. Or, in other words games you actually own instead of long term lease.
It's not like physical media makes any difference anyway these days.
Actual disk often gets just a glorified installer, and even if it includes the entire game you're likely to have to activate it online anyway.
The "own your games" ship has sailed long ago, unless you only buy no-DRM and your own backups.
This in my opinion is one of the valid use cases of a blockchain/NFTs: they provide provable ownership of digital goods. This means that if implemented, in the future we could actually own games music movies ebooks etc. The only remaining step would be a decentralized torrent-like system that allows the users to download the licensed content that they own via their nft.
How would an NFT help in any way? We're not lacking the means to prove you bought the game. We're lacking companies willing to sell you games and laws that prevent companies from saying "buy" when they mean "rent". If we got to a place where torrenting software you've bought in the past is legal, we don't need NFTs to accomplish it...