this post was submitted on 17 Sep 2024
131 points (99.2% liked)

Games

16806 readers
894 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

The Australian Government has announced changes to the way video games are classified in Australia. Starting from September 22nd, 2024, two new rules will apply to games that include “in-game purchases with an element of chance,” such as loot boxes [now M], and games that feature “simulated gambling,” like casino games [now R18+].

you are viewing a single comment's thread
view the rest of the comments
[–] a1studmuffin@aussie.zone 11 points 2 months ago (3 children)

I'm not against these changes, but aren't physical footy cards and other types of trading cards the original loot box aimed at kids? Or have companies successfully argued that they're selling chewing gum and the cards are just freebies in the pack?

[–] BadlyDrawnRhino@aussie.zone 14 points 2 months ago (1 children)

I think the major difference between the two is that in video games, the cost of the loot boxes is deliberately obfuscated through the use of whatever single-use currency the publisher has dreamed up, and made worse by the fact that the currency is only purchasable in select denominations, meaning you're always spending more than you're going to use.

You're not wrong that there are plenty of examples of physical "loot boxes" marketed at children, but at least with those you know exactly how much it costs straight up.

I wish our government would look into the actual predatory practices that these publishers are using in these games, but this is a good first step. At least the EU is looking into it.

[–] Robust_Mirror@aussie.zone 3 points 2 months ago

I still don't know how half the games at timezone can be allowed for kids.

load more comments (1 replies)