this post was submitted on 24 Sep 2024
844 points (98.7% liked)
Technology
59772 readers
3115 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I bought Red Dead Redemption for myself and three friends, super excited about the game, the lore. I had never spent that much money on a game.
We all played through the single player tutorial, and finally into the open world. We meet up and begin exploring and trying to complete quests when suddenly one of us just ... drops dead.
Then another is hit by a meteor and caught on fire?
I am thrown up into the sky.
An alien ship?! Appears and messes with us for a while. I try begging in pub chat for the hacker to please leave us so we can play, which seems to goad them further. This continued for an hour.
A quick look around the internet told us that this was par for the course for RDR and GTA and Rockstar couldn't/wouldn't do anything about it.
We ended up refunding all the games through steam. Sad times.
You could have made a private lobby. Although RDR Online isnt too exciting anyway.
Odd, I don't recall private lobbies being a thing, and a quick google shows lots of people asking for them and a few "workarounds". Perhaps they are a recent addition or a console thing?
Maybe I used a mod or something, I dont know, wasnt very memorable aha (well all I remember is excessive amounts of fog), quickly gave up on it.
Before private lobbies in GTA, I remember blocking ports for GTA in my firewall except to my friends' IP addresses, which worked for a while.
I haven't played in a few years but this is how I remember the system working: RDO matches people into separate lobbies based on what version of the game they're running and this check is done by hashing one or more files in the install directory. By adding junk data to one of those files you more or less guarantee that you'll only ever encounter other people who have the same junk data added. It's basically the dark souls password system with extra steps.