this post was submitted on 24 Sep 2024
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Rockstar Games' servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.

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[–] indomara@lemmy.world 60 points 1 month ago (11 children)

I bought Red Dead Redemption for myself and three friends, super excited about the game, the lore. I had never spent that much money on a game.

We all played through the single player tutorial, and finally into the open world. We meet up and begin exploring and trying to complete quests when suddenly one of us just ... drops dead.

Then another is hit by a meteor and caught on fire?

I am thrown up into the sky.

An alien ship?! Appears and messes with us for a while. I try begging in pub chat for the hacker to please leave us so we can play, which seems to goad them further. This continued for an hour.

A quick look around the internet told us that this was par for the course for RDR and GTA and Rockstar couldn't/wouldn't do anything about it.

We ended up refunding all the games through steam. Sad times.

[–] warm@kbin.earth 10 points 1 month ago (4 children)

You could have made a private lobby. Although RDR Online isnt too exciting anyway.

[–] indomara@lemmy.world 20 points 1 month ago (2 children)

Odd, I don't recall private lobbies being a thing, and a quick google shows lots of people asking for them and a few "workarounds". Perhaps they are a recent addition or a console thing?

[–] vanquesse@lemmy.blahaj.zone 1 points 1 month ago

I haven't played in a few years but this is how I remember the system working: RDO matches people into separate lobbies based on what version of the game they're running and this check is done by hashing one or more files in the install directory. By adding junk data to one of those files you more or less guarantee that you'll only ever encounter other people who have the same junk data added. It's basically the dark souls password system with extra steps.

[–] warm@kbin.earth 1 points 1 month ago (1 children)

Maybe I used a mod or something, I dont know, wasnt very memorable aha (well all I remember is excessive amounts of fog), quickly gave up on it.

[–] rivalary@lemmy.ca 1 points 1 month ago

Before private lobbies in GTA, I remember blocking ports for GTA in my firewall except to my friends' IP addresses, which worked for a while.

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