this post was submitted on 04 Oct 2024
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[–] missingno@fedia.io 15 points 1 month ago (9 children)

I guess I just don't get the tribalism here. Both are cool in different ways.

Singleplayer games offer a more curated experience. A story and a set of hand-crafted challenges. But that generally means finishing one and moving onto the next, rather than really sinking my teeth in it.

Multiplayer games offer a neverending challenge. There's always a better opponent. And I've made a lot of good friends through these communities.

[–] Sylvartas@lemmy.world 19 points 1 month ago (2 children)

Maybe I'm doing it wrong or I'm just too shy to socialize with strangers in these games, but as someone who has fond memories of my favorite TF2/killing floor community servers, I feel like there is basically no sense of community in these games now that matchmaking is king and private hosting is a thing of the past

[–] missingno@fedia.io 2 points 1 month ago

You'll find more close-knit communities in smaller games. I play a lot of fighting games, and the FGC moves heaven and earth to keep the one thing alive that very few other games are doing: locals. Go to locals and meet people!

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