this post was submitted on 17 Oct 2024
137 points (96.6% liked)

Games

16806 readers
998 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] ASDraptor@lemmy.autism.place 143 points 1 month ago (12 children)

There's no collapse of creativity. There's just a collapse of the industry that now is in the hands of shareholders whose only goal is profit.

As soon as your company gets controlled by those, your creativity becomes a need to make another soulless "blockbuster".

Look at the indie world instead. There is creativity, it's just incompatible with the AAA business model.

[–] Jackthelad@lemmy.world 22 points 1 month ago (5 children)

Yes. Most AAA stuff now is just copy and paste because games cost so much to make and so they want a guaranteed return on their investment.

But I think consumers are getting tired of that now, as Ubisoft's declining sales seem to be demonstrating.

[–] Fiivemacs@lemmy.ca 9 points 1 month ago (1 children)

I swear it's only expensive because of the CEO taking most of it, and the rest being spent on ads and other trash like that. Basically propping up their friends

I'd be shocked if they spend close to 50% on the actual game design/function

[–] HobbitFoot@thelemmy.club 4 points 1 month ago (1 children)

You're also hitting issues with asset creation. You need a larger team to create assets for AAA games than an indie game.

load more comments (3 replies)
load more comments (9 replies)