this post was submitted on 17 Oct 2024
137 points (96.6% liked)

Games

16785 readers
802 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] ASDraptor@lemmy.autism.place 143 points 1 month ago (12 children)

There's no collapse of creativity. There's just a collapse of the industry that now is in the hands of shareholders whose only goal is profit.

As soon as your company gets controlled by those, your creativity becomes a need to make another soulless "blockbuster".

Look at the indie world instead. There is creativity, it's just incompatible with the AAA business model.

[–] Jackthelad@lemmy.world 22 points 1 month ago (5 children)

Yes. Most AAA stuff now is just copy and paste because games cost so much to make and so they want a guaranteed return on their investment.

But I think consumers are getting tired of that now, as Ubisoft's declining sales seem to be demonstrating.

[–] underisk@lemmy.ml 1 points 1 month ago (1 children)

That definitely is the line we hear from CEOs when they raise prices, cut labor costs, and over monetize. Do you have any proof that production costs for games have gone up more than any other industry has? They pretty famously don’t pay game developers very well compared to other programming positions so I don’t know where this inordinate cost inflation would be coming from.

[–] theneverfox@pawb.social 6 points 1 month ago

Mismanagement. They keep trying to make 9 women deliver a baby in 1 month, and switching out mothers mid pregnancy - some of these games have 20 formerly independent studios churning out content for the same game. That creates a need for a ton of oversight and coordination, and leads to a ton of wasted effort

I believe them when they say their costs have ballooned...I also know the tools have become extremely powerful, and that far smaller studios are creating far better games for a fraction of the cost

load more comments (3 replies)
load more comments (9 replies)