this post was submitted on 17 Oct 2024
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[–] Lojcs@lemm.ee 3 points 1 month ago* (last edited 1 month ago) (2 children)

Puha said FBC: Firebreak is meant to be "a pick-up-and-play experience" that's easy to jump into, and while "a steady supply of new content" is planned post-release, it's not intended to be a game-as-a-service: "This isn’t about logging in every day for some loot or fear of missing out on materials."

It's live service.. Or is that a bad thing? Then it's not! Unless..?

/s Sounds like they're trying to catch the paranormal coop online multiplayer crowd that makes a game go viral every year to ease their financial woes

This goes on the 'might be an impatient gamer for this' pile

[–] WldFyre@lemm.ee 6 points 1 month ago (1 children)

Remedy has been working on this game for years, and it looks like Control, not like a random paranormal game IMO. If you haven't played Control then I can't recommend it enough! It is such a fun game with a unique and incredible atmosphere.

What financial woes?? I didn't know Remedy had any financial problems?

[–] Lojcs@lemm.ee 3 points 1 month ago* (last edited 1 month ago)

Big fan of control, that's why I'm willing to give this a go.

There was news other week about them seeking investment from tencent to finish control 2, they operated at a loss in 2022, 2023 and first half of 2024 and they didn't do layoffs despite the industry trend. They also bought control from 505. They need the money