Limit Internet usage and avoid games and other entertainment for a few days, then go on itch.io and just play whatever. Not because it looks cool, not because it's popular. Just anything.
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Whats gonna happen?
Not to rain on that particular advice—it may actually work for others, I obviously do not know—but I did try that at some point, and got bored really quickly.
For anyone who hasn't tried it, I recommend doing it just to find out if you feel or notice anything interesting.
I usually only find like 2-3 interesting games out of 200, but the ones I did find were pretty sweet. Sometimes you're not lucky and exclusively play trash.
I mainly enjoy 2 types of games, ones with replayabilty (Stellaris, Rimworld, Slay The Spire, Roguelites in General, some RPGs) and short to medium single player games which I usually only play once. If you don't like the second category, my recommendation is definitely the wrong approach, yeah
I have a very similar experience to @Zarxrax@lemmy.world. When I was younger, I'd play just about anything I could get my hands on. But now, it's like you, where 99% of what's out there doesn't interest me.
I think this happened for a few reasons for me:
- Games are a pretty big time commitment compared to other media, and my time has only become more valuable as I get older. I'm just not willing to invest it in a game that isn't really scratching an itch effectively
- There are more games out now than ever before in history. Combined with the previous point, there's never been a better time to be picky.
- AAA games are stagnating pretty badly due to profit incentive. While there a still some that break the mold and show artistic value, most of them are so commodified and painfully derivative, it's difficult for an older gamer who has already played things like it to get excited
- I've become more attuned to my preferences in genre, and know what I will and will not enjoy, which is something I didn't have as much when I was younger, since everything was still relatively new and therefore, interesting enough to play.
But this last one is the biggest reason for me: games are not reaching the potential they have locked within them.
I say that as someone who is a massive fan of storytelling, good writing, and immersion in games. Compared to books and movies, writers are still given extremely low priority in the gaming industry, which results in a tremendous amount of cognitive dissonance, simplistic writing, and a lack of innovative gameplay inspired by said writing.
Indies have been the most willing to experiment, but that's mostly with pure mechanics or themes, and writing is still often neglected.
There have been a few titles that I think reach that potential, but most of them are quite old now. With so few to truly tickle me in that way, I'll instead opt for arcade type games that manage to create a tight gameplay loop, as it let's me not lament the lack of a good story so much.
There have been a few titles that I think reach that potential, but most of them are quite old now.
Don't leave us hanging! Quality endures the ages, well, mostly.
Personally, I would say:
- Thief 1, 2 & 3
- Indiana Jones and The Fate of Atlantis
- Mafia 1 (not the remake)
- Gemini Rue
- Deus Ex (Game Dungeon has a great video on why the story punches so high, link to relevant segment here)
- Disco Elysium (even though I personally didn't really care for the game due to the setting, the writing is undeniably high quality)
- A Mind Forever Voyaging
All of those games have, IMO, a tremendously good sync between gameplay and story, where everything lines up to the point where you can become fully absorbed into whatever experience the writer/designer crafted. I would say Thief accomplishes it the best, while Mafia's and Deus Ex's clunky gameplay hold them back, but I can see what they were trying to achieve, and overall are close enough to my ideal.
That's a fun mix, Gemini Rue was a pleasant surprise to see!
You might also enjoy Primordia given that.
Oddly enough I actually pre-ordered a physical copy of Primordia, and got a ways into it before stopping for some reason. I should really go back and finish it!
I think you just described me exactly. I constantly replay a few specific games but very little grabs my attention like the few I love.
Only 500 hours? I've put years of my life into world of warcraft.
I still enjoy playing rollercoaster tycoon and have been playing it since I was... 10 years old.
I've played other games over the years but put 1000 hours of game time into them. I think it's abnormal to constantly chasing and trying new games.
Yep. I still do challenges to see how many customers I can get to puke on one ride.
"I want to get off Mr Bones wild ride"
I think my tastes have remained mostly the same, it’s the industry that is losing me as a customer for two reasons:
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more and more games now are based on shit that I hate - multiplayer, GaaS, micro transactions, copy and paste gameplay mechanics with new coats of paint, etc.
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studios that used to make my favorite games have really gone downhill over the last decade, like Bethesda, Bioware, and maybe CDPR (hopefully the cp2077 release was just a fluke but we’ll see).
maybe CDPR (hopefully the cp2077 release was just a fluke but we’ll see).
Cyberpunk 2077 was Witcher 1 repeat tbh, people forgot Witcher 1 was a mess at launch since they patched it up a bunch and some other stuff to try to make amends
Should be happy to have less things trying to convince you to spend money. Being able to enjoy a few games is an absolute financial win.
I definitely feel like my tastes have narrowed with age. Or maybe it's just that I've found a few games to really really fall in love with, and not much else pulls my attention away from grinding those top favorites.
When I was a kid, I could only get a new game every few months or so, so I kind of had to make the most of each one. Now I've got several hundred games in my Steam library, and more than half of are unplayed, because they don't grab me enough to boot them up over playing another ranked online set of riichi mahjong today.
This is me with current books and music. For books, common styles of prose or an abundance of certain tropes used now simply don't hit with me, and I've even gone back to mid-to-late 20th century books recently to try to avoid all that.
I'd say the best way to try to broaden your taste is to make sure you're touching on the hits in different genres, and--if you can handle dated gameplay and visuals--to go back and try games from previous generations as well.
I used to buy tons of games and I enjoyed them all. These days I rarely buy any, unless it's something that's really got my attention. But I've got a ton of old games to play.
I'm extremely picky, and I'm lucky to have a game I love to bits that's been consistent the last two decades. I don't think it's a bad thing, and I've come to accept it. I still play games socially with my friends, even if I wouldn't have played that game by myself.
I went through the same thing you did, trying games that are popular and finding that I don't enjoy them that much, and then thinking that I've become jaded and no longer enjoy games. However when I do play a game I enjoy I enjoy it very much indeed, so perhaps I'm not jaded after all.
There's no accounting for taste.
I think I agree: it definitely has more to do with knowing what one likes than being jaded.
Hypothetically, if the market is full of games like Monster Hunter, or borrow a lot of ideas from it, would you still not be interested in most games?
I would. I've tried many MH-like games. God Eater, Wild Hearts, Toukiden etc, and find them all enjoyable.
What game is that?
Monster Hunter.
@mohab Eh. I like what I like, which is relatively narrow, and the major industry quit catering to me 30 years ago. Luckily indies picked up the torch that AAA threw away.
Ah, man, I feel the same. I like some indie titles, but haven't run into anything I could add to my favorites except Crimzon Clover World EXplosion. Nex Machina and Furi got really close too.
What are some of your favorites?
Which games? Try mods and especially randomizers for them
I mainly play fighting games, action games, and shmups. There's the occasional Atlus/Zachtronics game, but that's it.
I should probably have clarified in my post: I'm not bored of my favorite games. Part of the reason I love them is I find them infinitely replayable.
I just wonder why my taste in games is aggressively narrow, is all.