But BioWare games used to be the top tier gaming company standard for excellence. Bethesda used to release amazingly ambitious titles that were unmatched (albeit buggy!).
Greed outweighs the love of games.
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But BioWare games used to be the top tier gaming company standard for excellence. Bethesda used to release amazingly ambitious titles that were unmatched (albeit buggy!).
Greed outweighs the love of games.
When do you think that stopped though?
There’s a lot of love for Skyrim, but I feel like there was already deterioration in the side quest writing, even strictly looking at Oblivion/FO3, not Morrowind.
As for BioWare, even ME3 was starting to show some cracks, even if you set the ending aside. And I loved Mass Effect to death. Heck, I'm even a bigger Andromeda fan than most.
…Point being I think we clung to BioWare/Bethesda a little too hard even when the signs of deoxygenation were there.
Kingdom Come Deliverance wasn't even on my radar and now I'm obsessed. The NPCs are so fucking funny
With its nuanced characters, wonderfully layered world, and incredible depth of interactions, it was natural to feel the game had set a new bar for the whole genre—but it was pointed out that declaring it the new standard was unreasonable and unsustainable given how few other developers could possibly rise to meet it.
You could make a game a third of the size of BG3, and it would still be excellent value for BG3's asking price. And no, you shouldn't attempt to make a competitor with BG3 on your first try. Nor should you try to make a competitor to Elden Ring on your first try; FromSoft had been making those games for the better part of 15 years, building and iterating on what came before. I do think more RPG developers should strive to follow the systems-driven approach that Larian has and be cognizant of what it is that we all like about BG3, but it can be sustainable if you don't try to hit a home run on the first pitch.
This shouldn't surprise anyone. When you look through the classics, they're not "typical". Hell, one of the most iconic games involves a plumber fighting a punk-rock turtle to save a princess, with a variety of mushrooms both helping and hindering.