this post was submitted on 10 Jul 2025
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[–] ter_maxima@jlai.lu 36 points 3 days ago (2 children)

Publishers are cancer. Self publish whenever possible !

[–] Wolf@lemmy.today 18 points 3 days ago (4 children)

You Don't Need a F-ing Publisher*

*unless you do.

It would just require smaller teams making lower budget games that are more focused on Art than sales, which I would be really happy about honestly. Too many people are in this industry solely to rake in the big bucks.

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[–] ArchmageAzor@lemmy.world 32 points 3 days ago

You should get a publisher if:

You want to make one game then get fired

You want your work to be bastardized by the publisher in the future

You want countless hours of overtime/crunch and no compensation

You want to be another disposable cog in the machine

If that doesn't sound like something you want, self-publish.

[–] swordgeek@lemmy.ca 47 points 4 days ago (7 children)

Oooh, there's a lawsuit waiting to happen.

$250M PLUS legal costs PLUS $250M in punitive fees. That should hurt them a bit.

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[–] LovableSidekick@lemmy.world 25 points 3 days ago* (last edited 3 days ago) (20 children)

I will support this by continuing to be apathetic toward (and in fact ignorant of) the game known as Subnautica 2.

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[–] Derpenheim@lemmy.zip 23 points 3 days ago (1 children)
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[–] flandish@lemmy.world 42 points 4 days ago (9 children)

i never bought 1. But also the story behind 2 feels like ksp2.

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[–] ZombiFrancis@sh.itjust.works 16 points 3 days ago (3 children)

I remember Flayra from Natural Selection, a half-life mod twenty years ago. I remember him making appeals for investors/donations to keep Unknown Worlds afloat (or maybe just launch it as a company. I recall a video he posted where he showed us his tiny apartment and the milk in his fridge.)

Then Subnautica came out years later and I thought 'Well I'll be damned.'

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[–] fluxan@lemmy.world 11 points 3 days ago (9 children)

Natural Selection and then Natural Selection 2 - no games or communities like it. Before there time both of them and very much under appreciated. Felt like NS2 never really found it's rhythm but Unknown World kept it going longer than most games.

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[–] nul9o9@lemmy.dbzer0.com 19 points 3 days ago* (last edited 3 days ago)

Pirate all Krafton games.

Edit. Apparently there's more to the story.

[–] dastanktal@lemmy.ml 25 points 4 days ago

Companies only answer to profit and unfortunately we get to see the results. Can't have those proles making 250 million dollars now. That would eat into the profits of our shareholders.

[–] drunkpostdisaster@lemmy.world 10 points 3 days ago (1 children)

I feel like I learn more about what I shouldn't play then what games I should play when I am on here.

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[–] Gt5@lemmy.zip 22 points 3 days ago (20 children)

I feel like I’m the only person on the planet who thought Subnautica was boring and tedious. It was definitely not for me

[–] Balinares@pawb.social 22 points 3 days ago

Nah, that's valid. I loved it to bits, myself, but what made me love it was how adroitly I felt it curated feelings of dread and sincere awe as I explored deeper and deeper; and that's highly subjective. I hope you're finding as much joy in your own fave games as I did in Subnautica!

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[–] DicJacobus@lemmy.world 18 points 3 days ago (5 children)

I never cared for Subnautica I also never cared for PUBG

But what little I know about PUBG, What I've seen them do to Subnautica 2, and that lazy AI ridden "Sims killer" Inzoi, Im of the opinion Krafton are just hustlers.

[–] Wahots@pawb.social 25 points 3 days ago (1 children)

The original Subnautica is worth playing, it's a fantastic game with an interesting world, intriguing story, and actually fun gameplay and vehicles. The vehicles themselves are extremely fun, too.

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