this post was submitted on 26 Aug 2025
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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[–] skisnow@lemmy.ca 0 points 2 days ago* (last edited 2 days ago) (6 children)

For the benefit of those reacting based on the headline and one-sentence summary, yes it's a pain, I agree with the mob that it should be the user's choice what they install, BUT, the headline is badly written, in that it implies that the app itself has to be verified, and also many commenters seem to have also inferred that it means an Apple walled-garden style Play Store lock-in which also isn't the case. (a better headline might have been "sideloading of Android apps from unverified publishers")

You can still publish and run apps from outside of the Play Store, but publishers will need to get a verified key from Google to sign them with. Google don't have any visibility of what the app actually is, they just issue you a key and you do whatever you want with it.

(EDIT: fuck me, don't shoot the messenger, just because you don't like what Google is doing. I even opened by saying I agreed that the user should be able to choose, knowing full well that the sort of person who doesn't read past the headline also would interpret correcting it as a defense of Google... guess I'd have been better off just quietly leaving y'all to get angry over things that didn't actually happen)

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[–] cerebralhawks@lemmy.dbzer0.com -2 points 2 days ago (15 children)

As an iPhone guy, I always thought, what apps am I missing? It was mostly emulators. Then Apple allowed them, and I ask the question again.

Oh yeah, we have Delta, why doesn't Android have anything like that? So, in a nutshell, I can uninstall Delta right now. App gone, games gone, saves gone, it's all gone. No longer have any trace of it on my iPhone. Go to the App Store and download it. Empty library. Got to start over, right? Wrong. Go into Settings, connect Google Drive. It's now downloading my games, my saves, my settings. Everything back where I was. Would be so cool if it were on all the platforms, so a game started on one could be picked up and played on another. Not necessarily Android <==> iOS, but more like phone <==> computer/tablet.

Yeah, so anyway, what can't I get in the Play Store or the App Store that I actually want?

I get it's a slippery slope and future implications. I get that. I'm just not seeing the issue now.

Also, it seems like Google has taken away all the things that would convince you not to get an iPhone. They took your headphone jack (though an Android was the first to do so). They took your microSD card slot. The tech always sucked, no one tried to make it better; past 16 or maybe 32GB the write speeds were too low to be usable. Now they're coming for your sideloading? Honestly what is the argument for staying?

[–] Marshezezz@lemmy.blahaj.zone -1 points 2 days ago (1 children)

I ended up with an iPhone due to their music making ecosystem being quite robust with several third party plugins available and an audio engine that Android is still dreaming of and have not missed anything from Android. Now there really doesn’t seem to be much of a difference other than feeling way more secure on my iPhone. I love that they vet app developers so hard so I don’t end up with some horrid app on my phone

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