this post was submitted on 10 Dec 2023
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[–] slaacaa@lemmy.world 28 points 11 months ago* (last edited 11 months ago) (5 children)

I don’t remember the specifics of this game, but snowballing is definitely not helpful.

Though what I really liked about older games, e.g. CS 1.6 is how it was purely skill-based and unforgiving. When I started playing, I barely had kills, was always dying. Then over time I became very good, and it was an incredibly rewarding experience.

It taught me that you can become great in almost anything, if you (1) have the motivation/discipline to keep persevering through failures, and (2) dedicate enough time to practice. A very valuable life lessons that kids these days are not getting from most games, as they are focused on opening their parent’s wallet for the newest shitty skins.

[–] stoy@lemmy.zip 23 points 11 months ago (2 children)

Yeah, this was my experience with Unreal Tournament 2004, at first you are the punching bag, but you learn, quicker than you may think, how the game works, and you will get better and better at it.

UT2004 is my all time favourite game, I bought it on the original 6 CD release, then on Steam for the convenience, and even later on GOG to get a DRM free version.

[–] 5ibelius9insterberg@feddit.de 5 points 11 months ago (1 children)

Uuuh boy, I played the shit out of the demo

[–] stoy@lemmy.zip 6 points 11 months ago* (last edited 11 months ago)

The demo was what made me buy it in the first place, I wanted to play more than just DM-Rankin, DM-Antalus, DM-Asbestos and ONS-Torlan

DM-Deck17 is probably one of the best multiplayer maps ever created, DM-Deck16 was already a good map, and with 17 they improved it.

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