this post was submitted on 11 Jan 2024
26 points (86.1% liked)

Games

16796 readers
850 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Xatix@lemmy.world 15 points 10 months ago* (last edited 10 months ago) (1 children)

If its an overlay on the screen itself and not on the computer-side, theres just no way to detect it, as the ocerlay is not there when the image leaves the graphics card. Thats at least what the article describes.

The only way to prevent players from using this would be to exclude players using this specific monitor alltogether, regardless if they are having this function activated or not.

[–] givesomefucks@lemmy.world 1 points 10 months ago (2 children)

Ok, sounds like a transparent display on top of the normal one, that makes sense.

And completely undetectable

[–] conciselyverbose@kbin.social 10 points 10 months ago

I don't think it's an extra display.

If you have a 4K display, you can still have that display accept a 1080p signal. You can do this because the GPU isn't controlling the display. It's merely sending an image to the display 60 (or 120, or 144, etc) times a second. This passes through a chip that's part of the display that is able to turn that feed into the signals to each sub pixel and tell them how bright to be. Monitors generally don't really process much, but TVs often do additional processing to (in theory) make the image look better. This is the level this MSI display is going to be processing and adjusting the image at. (I've glossed over a lot of details here, and am not pretending I understand all of them. But in broad strokes, this is what's happening)

Screen captures by your computer don't see any of the adjustments your display makes. They just see the image you send to the display. They have no way of knowing if your display is cranking saturation through the roof, inserting gross fake frames it's calling "true motion" or whatever, blasting the shit out of brightness and blowing out highlights, etc. They don't actually know what the final output looks like. They only know what they send.