this post was submitted on 16 Nov 2024
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[โ€“] Kolanaki@yiffit.net 16 points 4 days ago* (last edited 4 days ago) (9 children)

Copping out of an obligation?

Dude, not finishing the story and leaving us all on a cliffhanger for seventeen fucking years and then giving this as an excuse is the real cop out.

Looking back, I actually don't like what Half-Life did to the genre. It didn't push it forward; it made everything after a linear, set-piece experience with minimal replay value. It might have been different back in the day, but it wasn't something I had hoped other developers clung to like they did.

[โ€“] JackbyDev@programming.dev 15 points 4 days ago

It might have been different back in the day

It was very different back in the day.

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