this post was submitted on 17 Nov 2024
179 points (99.4% liked)

Games

16785 readers
818 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Blue_Morpho@lemmy.world 6 points 3 days ago (1 children)

They didn't try. They did one then it was years before episode 2.

You have to actually make episodes before declaring it a failure.

[–] magic_lobster_party@fedia.io 13 points 3 days ago (1 children)

I watched the full documentary now. It’s clear they were burned out of Half Life when they started with Episode 3. The idea to deliver a new episode every 12 months wasn’t creatively sustainable. So they put it on hold while they worked on L4D and other projects.

[–] Blue_Morpho@lemmy.world -4 points 3 days ago (2 children)

It's a weird argument for them to make: We are too exhausted to make a short game so instead made an entirely new full game.

[–] magic_lobster_party@fedia.io 7 points 3 days ago

When they started with episode 3 they’ve already worked on Half Life 2 for more than 8 years. Most good ideas had already been explored, and they struggled to come up with new ones.

At that point it’s easier to start with something fresh where they’re not confined with the expectations of what a Half Life 2 should be.

[–] Emi@ani.social 6 points 3 days ago

I assume that's how creativity works? Making new different things gets you more ideas than doing similar thing over and over.