this post was submitted on 17 Nov 2024
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[–] SolOrion@sh.itjust.works 3 points 3 days ago (1 children)

not properly balanced

IME, that's just the dangers of running Pathfinder. There can be such a disparity between a well built character and someone just going through character creation picking random stuff that it's hard to balance for both possibilities. As a DM, I've always kinda played it by ear and tried to have some way to scale the difficulty on the fly built into as many encounters as I can.

[–] Poopfeast420@discuss.tchncs.de 2 points 3 days ago (1 children)

Since I got basically no experience with DnD or PF, I've used build guides for my playthrough, so I'd like to think they were well built.

As I've written in another post, the last third of the game was just a complete slog, with overtuned enemies, that took far too long to kill.

[–] SolOrion@sh.itjust.works 2 points 2 days ago (1 children)

I haven't gotten that far into the game, but I can't imagine how awful that would be with a badly built character if it was a slog with a good one. If it wasn't such a time investment, I'd consider building an intentionally awful party and see how brutal it was lol.

I did play on core difficulty ("intended PF experience" or something), but as far as I can tell nothing affects the enemy HP, just how much damage you take (maybe there's something in the custom modifiers). I guess even with a weak character you can get through on a lower difficulty, but it'll take ages.

However, even if I used proper builds, I still used my very limited knowledge of these games and systems. If you know what you're doing, you can probably use better spells or abilities to kill things faster.