this post was submitted on 18 Nov 2024
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How can Shadow of ErdTree be a contender for game of the year when it's a DLC/expansion pack?
It's bigger than lots of full games and has a proper beginning/middle/end. In the old days, it would have just been a sequel.
I love Elden Ring, but a lot of the asset work on making a game is done for the devs when they go to work on DLC. Not sure if its right to compare with games that had to make a full game from scratch. Haven't played shadow of the erdtree yet though, maybe it is transformative.
Asset reuse happens all the time even between sequels.