this post was submitted on 01 Dec 2024
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Video game news oriented community. No NanoUFO is not a bot :)

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[โ€“] taladar@sh.itjust.works 4 points 2 days ago (1 children)

Virtual worlds are affected by similar problems. If you look at e.g. Second Life, a relatively established one you will quickly realize it has all kinds of users with relatively minimal spec systems and use it in all kinds of contexts where they also do other stuff (e.g. work, watching kids,...). But people who try to build new ones tend to try to build them as VR which is completely useless to that entire user base because they can't afford a system that runs VR and also won't work in situations where you need to do other stuff at the same time.

Maybe what we need is more analysis and fewer visionaries.

[โ€“] hector@sh.itjust.works 3 points 2 days ago

You're so right! Vision by itself can only do so much if it's not helped with expertise. To be totally transparent I'm not super convinced by VR virtual worlds. I feel like Lemmy is a great "universe" because it's interoperate and it really gives it the independence that a true universe need to have!

The metaverse will not be built by a company but will emerge from a universal, accessible technology.