this post was submitted on 03 Dec 2024
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All (action)games I know of don't have real and proper surface collision detection, except some physics games. Just an example: If my Char hits something or someone the weapon goes straight through without any physical reaction, it just counts the damage I've done. Are there any games out there, in which physics are calculated correctly and taken into visual account?!

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[–] Tolstoy@lemmy.world 6 points 1 day ago

Mount and Blade 2 Bannerlord's combat physics are awesome compared to the scale of the battles. Example: on foot, striking with a big hammer, you won't pass the shield but if you swing from a horse at full speed you will. + modsupport