this post was submitted on 03 Dec 2024
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All (action)games I know of don't have real and proper surface collision detection, except some physics games. Just an example: If my Char hits something or someone the weapon goes straight through without any physical reaction, it just counts the damage I've done. Are there any games out there, in which physics are calculated correctly and taken into visual account?!

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[–] NONE_dc@lemmy.world 1 points 1 day ago

Sound good, but it would be more suitable to VR games where you can be more precise to where to attack and how.