this post was submitted on 03 Jan 2025
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We see a lot of the gold of indies rising above the crowd, but there’s still lots of indie studios failing. Think of one of your favorite indies, and try checking to see if they’ve made a second game - many don’t even get that far.
Very true. Sadly game dev is a risky endeavor at the best of times. Steam/other storefronts are very noisy environments for devs with little spare change for marketing. On the flipside, digital distribution and storefronts mean that it's way more feasible to self-publish than it was twenty or thirty years ago. At least, as far as I'm aware. I know there were standouts like Cave Story in the early days.