this post was submitted on 05 Jan 2025
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Wasn't that part of the whole fun message at least of the first game?
Would you kindly....
Omg yes. It was not just a corridor. It was a send up of every game corridor game that I had played to that point. Taking a design limitation and making it a compelling plot twist was exactly what made bioshock awesome. One of my top 5 gaming moments of all time.
(subconsciously picks up golf club)