this post was submitted on 16 Jan 2024
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I could really use that for dungeon mastering; NPC voices (esp. accents) are the hardest part for me.
You don't have to be the world's most accomplished voice actor with 500 unique voices in your repertoire to be a good DM. Even if you just have a default "NPC" voice that's different than your DM-ing voice, most players are fine with that. No need to bring in bullshit AI into the game. DnD players got along fine for decades without it.
I'm saying that it would be nice to enhance my voices, not that I need 500 voices to be a good DM, or that we can't get by without it.
Just because people did fine in the past doesn't mean we can't try new things to improve the experience for our players.
Real-time might be asking a lot.
So I guess, give it a year.