this post was submitted on 19 Jan 2024
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[–] originalucifer@moist.catsweat.com 9 points 10 months ago (9 children)

no, they werent. the ipad replaced the netbooks everyone wsa using until tablets became viable. again, an actual use case for a product.

theyve been pushing these headsets for years now, and theyve gained little traction and not solved any of the common problems.

anyone who thinks this is will some popular thing everyone will be doing is smokin the reefer, or just not paying attention

[–] Pepsi@kbin.social 10 points 10 months ago* (last edited 10 months ago) (4 children)

do you seriously think retail consumers are the demographic Apple is trying to capture right now?

talk to some creative professionals & craftsmen. my company used to work with hololens on a regular basis but there way too much jank in how it performed in a live setting. If the Vision Pro provides even the same level of utility but manages to make live object rendering & tracking consistent and reliable, they’re going to sell truckloads. Hollywood alone has probably 100 different ways to use this tech on set to slim creative workflows and save time (and therefore money). a $5000 headset is practically a rounding error when your principals cost 10x that per hour.

[–] MeatsOfRage@lemmy.world 7 points 10 months ago (1 children)

How is retail not their demographic? All the marketing for this thing has people sitting on the couch, watching movies, viewing their children's photos in 3D, relaxation and meditation, taking photos with the headset on at a kids birthday, playing NBA 2K24, browsing news, spacial audio. Even the work stuff is pushing things like FaceTime and virtual screens. If retail consumers aren't their demographic someone should let the marketing department know

[–] Pepsi@kbin.social -4 points 10 months ago* (last edited 10 months ago)

You’re a retail consumer and you’re confused why all of the messaging you’re seeing is geared towards retail consumers?

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