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Please support this! As graphic designers we should be able to use a open source OS.
(www.change.org)
From Wikipedia, the free encyclopedia
Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
Community icon by Alpár-Etele Méder, licensed under CC BY 3.0
If you don't start using and contributing to free tooling now, they'll never get better and they'll never be "professional" (whatever that actually means).
You can continue to lock yourself into proprietary tooling, but that result will always be the same: a decent product gets bought, made subscription, get worse in quality while bleeding the customer out via subscription. You are already there will Adobe, and its started for Affinity.
So, the longer you hold out on FOSS tooling, the worse and slower things will be.
Look at how excellent FOSS tools are when they get attention and investment: blender and krita.