this post was submitted on 21 Apr 2025
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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Theoretically any streamer could get sued for copyright infringement by the copyright holders. This is because they own the gameplay, irrespective of whether someone plays it themselves or watches someone else play it. That's why Nintendo sues for copyright infringement. Usually game companies understand streamers correctly as free advertisement (sometimes even paid) and don't sue.
Edit: I can imagine they look at broadcasting playing their game in a similar way to someone reading a book out loud publicly. Which is also copyright infringement.
I agree with you on most of your points. And just wanted to clarify this.
Do they, though? They create the world, but the player is the one controlling the action.
If I publicly read a book, I replay the contents verbatim. Basically an exact copy. But playing a game IMHO is more like fan-fiction. I'm making my own story and thus there should be no way to get any legal case against showing/publishing this to others.
That being said, if you monetise your videos and make money from them, it becomes a whole different story.
Yes, the streamer adds to the experience (i.e. how he plays, commentary, ...), but a narrator put their own spin on a story. Intonation, the timing of pauses, etc. all requires skill and changes the end result.
Good point about fan fictions. I think fan fics are more like mods in the way that they expand on the world/media without distributing the original media itself.
But yeah I also think it's dumb that playing a video game could be considered copyright infringement. The same goes for small clips from movies, which are the exact opposite of detrimental to the popularity of a movie.