this post was submitted on 21 Jan 2024
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That's not how cs works. You can sell the items either on steam market (which steam makes even more money from) or to a 3rd party website where they will give you actual money (sometimes in the thousands, the most we've ever seen was an item going for ~$675,000).
Does anyone actually know anyone thst can provide a first hand account of selling an item for upwards of 10k in the past 3 years? Everyone I know just repeats Twitter posts as evidence
Idk about 10k but a kid I met a few years younger than me opened a $1.5k karambit, sold it on steam market for a valve index and a steam deck. That means a child was gambling...
But market determines value based on demand/supply. And if you unload too much supply into the world, the price will drop. I have no clue why people try to argue that regulating this will change anything.
Remove it all, sure. But regulating the odds won't do a single thing. Unless you don't like super-rare items, that is about the only thing that regulations can change.
The larger problem is the presence of children and other young people using it to gamble. Check my other comment to see what I mean with a first hand account of it.
Look, my point is: we should just ban any gambling. It never does any good, any regulations and taxes end up being paid by the poorest ones. Children or not, just stop it altogether.
There should be regulations on it to prevent addictions but I don't know about banning all together.
What's the point?
Fun? Please, casino games are hilarously bad.
Money? It takes from the poor, and even those who win end up wasting it away.
Thrill? I hope not.
So why? Money laundering? Data collection?
Idk some people like to do it as a kind of activity during vacation or something.
Just scroll Lemmy