this post was submitted on 22 May 2025
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[–] hyperchomp@lemmy.world 19 points 1 day ago

Im of two minds on this.

On one hand difficulty settings seem good because it gives players choices.

But on the other this genre is meant to challenge you. And for me if Dark Souls hadn’t been one difficulty only and hard was the way it is now I probably would have never beaten it on the hard difficulty. But I persevered and did something that felt great because of that design choice.