this post was submitted on 25 Jan 2024
230 points (96.0% liked)
Games
16856 readers
933 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Man why are those images so big lemmy, anyway he has a history with crypto and their last game Craftopia is still in early access. It now has mixed reviews because people are making the assumption that they aren't going to be working on both games. I personally don't see the appeal of palworld, looks like just a mishmash of mechanics.
I don't see the appeal either but this is sometimes what works and pushes a field forward : remixing ideas and techniques into something that feels new. Not that it's what happened with palworld since any description of this game must rely on references to other games instead of allowing it to exist on its own.
(Also I'm not talking about the creative drought and inability to create something on their own, which they showcase through their products in terms of art direction... Just that some games were considered innovative because they merged the right ideas together, this applies to other art fields too but it's too late for me to think up an example)
It's actually very close to ark with vague boss progression and automated base mechanics added. Also much easier to capture things than taming dinos, they don't die AFAIK, and you can carry 5, so basically better QOL and less bad feels overall. Nothing particularly groundbreaking but incredibly satisfying.
Oh and fast travel points make exploring very simple.