this post was submitted on 23 Jul 2025
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[–] ampersandrew@lemmy.world 23 points 4 days ago (15 children)

We were already seeing this at $70: the market is largely unwilling to support games getting any more expensive right now. And even though we had $90 SNES games back in the mid-90s, without adjusting for inflation, I think we can also say quite definitively that the market expanded exponentially as prices got lower, relative to inflation and in absolute terms, in subsequent years. Increasing prices further is pricing out those people. Plus, we've got tons of low-cost options that can often be higher quality than the games charging $70+.

[–] Truscape@lemmy.blahaj.zone 6 points 4 days ago (8 children)

Consoles are a walled garden - the only reason they can do what they do is because of the lack of options for the customer to use their hardware.

PCs are the only gaming platform (apart from perhaps smartphones) that have an open framework untouchable by publishers or game platforms. You don't have to publish with Sony and Microsoft, and the majority don't.

Unless your console has homebrew, you will always be screwed by the platform holder.

[–] brucethemoose@lemmy.world 4 points 3 days ago* (last edited 3 days ago) (3 children)

open framework untouchable by publishers or game platforms

Splitting hairs here, but Steam is a pseudo monopoly at this point. Sure, one can not publish a game there, but that's hard. And on multi-store releases, I don't think publishers are allowed to undercut it on other platforms.

Which is fine since (even though 30% is not cheap) Steam is behaving and working well...

For now.

[–] lennee@lemmy.world 4 points 3 days ago* (last edited 3 days ago) (1 children)

and steam is going to keep behaving well because they are very aware that they are replaceable if they dont, cant replace sony on my ps5 tho

[–] brucethemoose@lemmy.world 1 points 3 days ago (1 children)

Are they?

They crushed other storefronts pretty good. They have a loyal following.

Maybe they won’t go full GFWL, but I fear they could enshittify substantially with the critical mass they have now.

[–] Truscape@lemmy.blahaj.zone 2 points 3 days ago* (last edited 3 days ago)

And then the next storefront or launcher will come along. Or GOG/Epic start making moves that appeal to a wider demographic. Or indies publish on their own sites (Vintage Story). Or someone releases a simplistic cracking tool for Steam's DRM.

There's a lot more options than you think for those who aren't happy with the status quo. Going back full circle, on consoles, you are SOL in that situation. PC never had that issue.

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