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I feel like there’s more to your question but here goes with the starter answer: install https://github.com/LizardByte/Sunshine on the computer which is running the game and https://github.com/moonlight-stream/moonlight-qt on the machine which will receive the game stream. I have Sunshine installed in a VMware Fusion VM running Windows which I stream to the host Mac since Discord doesn’t let you screenshare VMs with sound otherwise. I have also used Moonlight on my Mac to stream games from a cloud machine on https://airgpu.com but only played with it a tiny bit as a substitute for running my own game streaming machine in AWS or for some games that aren’t on GeForce NOW.
When OP inevitably has issues, I guess we'll have to blame it on the boogie
Issue is that the host i plan to use is a headless ubuntu server. No DE, No Monitor.
I've researched a bit since posting and found that using sunshine directly is not the easiest route to pick here since their docker installation is still in early development and involves a lot of manual config and setup.
I'll go with https://games-on-whales.github.io/gow/running.html as they use sunshine but deliver a nearly completely configured docker-compose environment.
I ordered a HDMI dummy plug that i can use.
Have you checked out this guide for headless server setup with sunshine? https://docs.lizardbyte.dev/projects/sunshine/en/latest/about/guides/linux/headless_ssh.html#remote-ssh-headless-setup
yeah but i don't want to run it as a direct application.
My server is run entirely via docker and i want all my hosted stuff to be docker. And their docker setup requires a lot of manual setup, building your own image and all of that...
i will go for https://games-on-whales.github.io/gow/running.html
Ooh GoW looks quite neat!
As of this moment, it is broken though as they rebuild the project to use wolf instead of sunshine.
But the maintainer says they will be releasing in a few days; I talked to them and they helped me spin up the development version and that works really good! (still missing controller passthrough though :D)