Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Related communities
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Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
Help and suggestions
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- !AutomationGames@lemmy.zip
- !Incremental_Games@incremental.social
- !LifeSimulation@lemmy.world
- !CityBuilders@sh.itjust.works
- !CozyGames@Lemmy.world
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- !OtomeGames@ani.social
- !Shmups@lemmus.org
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- !Cities_Skylines@lemmy.world
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- !Fallout@lemmy.world
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- !Minecraft@Lemmy.world
- !NoMansSky@lemmy.world
- !Palia@Lemmy.world
- !Pokemon@lemm.ee
- !Skyrim@lemmy.world
- !StardewValley@lemm.ee
- !Subnautica2@Lemmy.world
- !WorkersAndResources@lemmy.world
Language specific
- !JeuxVideo@jlai.lu: French
view the rest of the comments
I think DS1's very structured first half is pure genius. Asylum and Taurus demons teach you about situational awareness and the value of using movement to manipulate your enemy and make openings. Capra teaches you to carry a god damned shield and that sometimes you have to trade health for progress. Gargoyles are DPS gates that also encourage actually summoning. Iron Giant exists... And O&S are your final exam that makes sure you were paying attention (and also you have Brolaire... if you play offline. Otherwise you just get endlessly invaded). I think it does fall apart in the back half but most of that game does.
ER definitely suffers from the open world nature of the game. Theoretically, Stormveil (?) castle is your first legacy dungeon and it is really good for that.... Some of us found the back path and did Raya Lucaria (?) first and dealt with the hell of a bunch of kids with M-16s hosing you down the moment you stick your head out from behind cover. But the various bosses still do a good job of teaching mechanics.
But I really think the secret is the Spirit Ashes. No matter what your build, you can find an ash to complement that. Yeah, they fall off as you near endgame but... you have mimic tear then. And then, if you are smart, you grab Tiche and realize knife mommy is best girl.
All that said? I think the Niohs actually have the better system where you can summon NPCs based on player builds fairly freely. But Nioh also has some of the worst boss progression in the sense that TN seems to think Hino Enma (bird lady who is hard to hit, inflicts status effects, and has a grab that heals her...) is the third boss you should fight...
But yeah. As much fun as "git gud" is, it just really annoys me because people's need to say they are super hardcore sexy super gamers just ignores all the work that the devs of these games put into teaching mechanics and providing alternatives. And Elden Ring REALLY suffered from that with all the sweaties who insisted you should play with no summons and low vigor... and then got pissy that it was hard.
Slime boi was the best prenerf, then still the best post in my opinion. I used radahns swords and he used to spam the shit outta of the gravity weapon arts. Stupid good. But even after nerf he still did it in clutch moments and the times we both use it together was just glorious.
I mean there was nothing like two fat santa clause turtles running around with 2 big ass swords fucking things up.