this post was submitted on 27 Sep 2025
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Here I am playing Shadow of the Tomb Raider, when it dawns on me. Lara is a sociopath. She is a killing machine who barely even speaks on it, it's nothing to her at this point. She doesn't care about her health, injury nor pain. She just wants artifacts and to uncover ancient mysteries. I like her character but damn she is actually low key the villain of the story when i think about it. Trinity are bad guys but Lara is the boss villain slaughtering all in her way to get to her goals. Lol anyone else notice that?

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[–] NuXCOM_90Percent@lemmy.zip 11 points 15 hours ago* (last edited 15 hours ago) (2 children)

Shadow definitely went off the deep end as it tried to up the stakes. Most of her personal motivation (frantic survival and then the mystery of her father's death) were out the window and it was just a nebulous "I want to stop the bad guys". And... it plays with it but it is very clear the intent is that she is unleashing the apocalypse as she steals these artifacts before the Bad Guys can. Whether the Bad Guys would have still done it without her is, of course, up to the viewer. It's Indy and the Ark/Grail.

But I think the game overall does a good job of getting to the status quo and establishing Lara as having a Very British reason for looting everything and shooting every dinosaur she ever sees. If she doesn't steal it, err, have it gifted to her, then somebody much worse will and they'll be a lot meaner about it.

On the scale of "it belongs in a museum": She is definitely much more psychotic than Indiana Jones. But she ain't got nothing on Nathan Drake.


Personally? I loved the first of the reboot trilogy (actually strongly disliked every Tomb Raider up to that). I felt the second wore out its welcome by the end. And I actively disliked the third but it was short enough I finished it. But I think that is also why I will probably never bother to play Uncharted 4. I am just done with humping walls looking for yellow paint and waiting to see when my character reaches for something so I know to hit the jump button.

[–] J92@lemmy.world 6 points 13 hours ago

Stopped right before Uncharted 4? But that one has the "jump off a high ledge and punch a guy in the face to break your fall" move. It always felt so good.

[–] Uruanna@lemmy.world 2 points 10 hours ago

I think the writers pretty much admitted they had no plan for Trinity, seeing how their goal completely changed from immortality to apocalypse between Rise and Shadow. They were just the reason for Lara to track them across the world and stumble on ancient stuff.