this post was submitted on 14 Oct 2025
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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The production is a fixed one time cost.
Once that cost is covered, the rest is profit.
It is important and fair to cover the cost of production and also have some gains on top of that.
But at some point it switches to bringing ongoing profit for no ongoing work or effort.
Where that point lies axactly is open to discussion. But after it has been reached, it is surely not morally wrong to distribute that media freely. Ideally it would be legally required to turn it to public domain, which would increase competition, quality and creativity of the whole landscape.
tbf that is a great point I just now need to find a paper discussing that system ur describing. I never thought about that like that tbf but some issues arise like what is the production cost?? who determines that or moderates it? but again great idea i hope i can find some papers taking ur point to a more practical point (if it is employed somewhere or if u might have an example of such system that has been studied)
Here in the UK (and elsewhere I'm sure) there is public funding for the arts. It's recognised as being good for culture but that it also stimulates the broader econony. In that way it is treated as a public investment with expected public (and private) returns.
Thanks for the answer i will look more into that i did not know abt public art fundings !
Some interesring reads that are related and could be a starting point:
https://en.wikipedia.org/wiki/Anti-rival_good
https://maxkasy.github.io/home/files/other/ML_Econ_Oxford/digital_socialism.pdf
https://www.cs.rutgers.edu/~rmartin/teaching/spring03/cs553/papers02/07.pdf
I will look at those too thanks!!! ☺️
Minor point, there's energy, maintenance and hosting costs of on-going digital services as well as costs for continued development and improvement. For most digital goods though you're right