this post was submitted on 14 Oct 2025
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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Basically in a course I am taking, I have to find global challenges and implications of a digital topic. So we turned to piracy in the end because it has been here for a while (and lets face it, I was biased and its my favorite topic.) and has its qualities and some drawbacks which need to be discussed in a topic like that. With the rise of streaming services and enshitification of most things we know of, Piracy has crawled out of the shadows and become less niche and more a valid option.

I would love if you all can give my some of your opinions on it. Any documentations, reads or articles and some valid points to help to discuss with my group (they are not all tech nerds ...)

OFC we will discuss the issues of services today, why piracy has slowed with the rise of streaming services (and back up ahahah). We will discuss that piracy helps in a way to preserve data, culture etc. The good and the bad of it. Impact of piracy in the creative goods sector in sciences. What governments do to counter piracy...

So really any stat that is justified of course, any reasons to do so (is it more convenient?? Is it due to censorship in your country or limited access to information?? DRM ?? Monopoly no other alternatives??...)

I am open to all info and articles And thanks for your time too!

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[–] splendoruranium@infosec.pub 2 points 1 week ago* (last edited 1 week ago)

that is a very cool idea! but then how to counter the fact that money is needed to produce these things such as art, books etc Like dont we pay artists ? directly?

while digital property is really debated even believed that copyright for physical goods being copied to digital is no fair

so i could dig into digital intellectual property i will see what i can find

Excellent thinking! You can of course directly transition into discussions about things like basic income and the requirements of society to cater to the basic needs of all its members before anything like economic growth can even be allowed, but it might be more useful to ask the following questions:

  1. If we removed all art - all paintings, all books, all music, all movies, all games, all installations, that were not commercially produced or commercially produced at a loss - from existence, wouldn't that still leave more than could ever be consumed in hundreds of human lifetimes? And if so, why do we even need commercial art?
  2. Or more nuanced: How much commercial art does the world need?

Because once you answer that question you know roughly how much public funds to allocate to art production. Depending on who you ask the answer might even be zero or close to zero.