this post was submitted on 21 Oct 2025
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A retro shooter inspired by classics like Wolfenstein and Doom. Think of it as a tribute, a love letter to the games that defined a generation, with a few modern touches of my own. It’s tough, fast, and demands skill, just the way those old-school shooters did.

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[–] NuXCOM_90Percent@lemmy.zip 4 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Eh, Wolf3D (not to be confused with the OG top down stealth games that NOBODY played... and where the original levels fundamentally don't exist anymore for fascinating reasons) was fast paced, for the time.

Yeah, it was very much slow room clearing early on. But from probably episode 3 on, you were generally run and gunning just because of resource limits and enemy health pools. Not to mention encounter design and more "hidden rooms" that open up when a fight kicks off.

And DOOM 2 was similarly fast for its time with encounter design specifically negating the effectiveness of the proto-cover shooter gameplay that DOOM1 actually was.

But yeah. This is very much more of a Rise of the Triad game. And ROTT was genuinely fast paced even for today (and can be REAL disorienting if you play any of the remakes).

But, I'll take people comparing stuff to DOOM over calling it a "boomer shooter" any day of the week. Even if the vast majority of those are actually Quake-likes. Similar to how this gets the Wolf3D nod when it is very much an ROTT-like.

[–] mojofrododojo@lemmy.world 1 points 1 week ago (1 children)

this is a rottlike for sure but marketing - the vast majority of gamers never played Rise, or Hexen, or Heretic.

it's just a blurb.

[–] NuXCOM_90Percent@lemmy.zip 2 points 1 week ago

It is literally the "guy who has only seen boss baby" meme. The purpose of "game as genre" is to help people understand what they are buying. Souls games have gotten murky, but "a soulsborne" is a good way of explaining the basic gameplay loop and the ones that add their own thang to it (like Nioh) stand out. But we've also seen that fall apart with the massive pushback of "... Jedi Survivor isn't really a souls game at all? Outside of the checkpoint system and i-frames?".

Because, yes, saying that Call of Duty is "a DOOM game" would convey some of the mechanics of the game. But anyone who has played both will tell you they are VERY different games (even if there is a good argument that DOOM 2 and CoD are the same kind of cover shooter, funny enough)

And yeah, ROTT was not popular at all. But every few years we get an ROTT (mostly remakes of the same game from different studios) and people realize they were too old for that shit when they were 5. But for the people who DO love that gameplay? Not having to sift through every "doom game" or (ugh) "boomer shooter" would be nice. Same with how games like Strafe suffered from constantly being compared to DOOM when it was really kinda just a blatant reskin of quake 2.

Like I said, there are MUCH worse ways to characterize these games. But there is something to be said about discussing what the games actually ARE in the vein of so that others can decide if it is worth their time.