this post was submitted on 27 Jan 2026
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[–] AliasAKA@lemmy.world 14 points 1 day ago (2 children)

Their stock price is 4.50 a share, and they have 780 million cash on hand. It’s still a huge drop from their high of course, but they have enough money they can pay their employees, you know, the ones who generate the value. Screw shareholders, they should be obligated to their employees.

[–] RamRabbit@lemmy.world 10 points 1 day ago* (last edited 1 day ago) (1 children)

They appear to have multiple stock types (this is common for large companies). The interesting part there is not the dollar value of each, but the 95% loss of value their stocks have have experienced over the last 5 years. The company is in the shitter and drastic changes are needed to keep it out of bankruptcy.

[–] AliasAKA@lemmy.world 7 points 1 day ago (1 children)

I don’t disagree on them having hard times.

I disagree that their only course of action is to layoff entire studios that actually generate their revenue.

[–] RamRabbit@lemmy.world 6 points 1 day ago* (last edited 1 day ago) (1 children)

I agree the best course of action was to not rehash the same stale games over and over for the last decade. Unfortunately, they kept that cycle going until there was nothing left in the tank. They let this massive problem fester until there is no longer any choice except drastic action.

[–] AliasAKA@lemmy.world 5 points 1 day ago

Sure, they need a drastic redirect on what games they’re making and their shitty launcher. They need to return to making games people want to buy, instead of shoveling crap.

This requires fairly compensated labor.

[–] KoboldCoterie@pawb.social 3 points 1 day ago* (last edited 1 day ago) (2 children)

If the 17000 employee statistic is accurate, $780M won't even last 6 months. That's just shy of $46k per employee, and according to Glassdoor, the average salary is considerably more than that.

[–] AliasAKA@lemmy.world 7 points 1 day ago* (last edited 1 day ago)

Yes and no. Cash on hand is just what they have in the bank. Ubisoft isn’t cash flow negative, they have revenue of 2.5 billion USD per year. They lost 160 million dollars in 2025 but made 270 million in 2024. So at their 2025 rate, they can afford to pay all their employees they had in 2025, at their 2025 rates, for nearly 5 years. If they actually have good leadership and release good games that people buy, they’ll make money like in 2024 and be more than fine.

[–] RamRabbit@lemmy.world 3 points 1 day ago* (last edited 1 day ago)

Exactly. Every employee costs the company 1.5x-2x their salary (benefits, taxes, etc, etc). So, you are talking just a few months of personal costs covered (not to mention piles and piles of other, non-personnel, costs). $780M in the bank at is a terrifyingly small amount of money to work with.