this post was submitted on 05 Feb 2026
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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So long as the game is DRM-free, you just go to the install location and run the exe file.
not really? you need goldberg emu or another steam emulator, otherwise games will get confused that they can't communicate with a steam client for achievements and whatnot
but yeah it's just about dropping 2 files besides the game exe and done
You are wrong, steam emulators are only necessary if the game uses steam DRM or relies on it for online functionality. You can try this with most indie games, or anything also sold on GOG.
You can remove the steam DRM wrapper as well quite easily if its the only one present.
if the game uses steam DRM, steam emulators cant do anything with that. you additionally need a separate tool that strips the steam DRM
see here: https://gitlab.com/Mr_Goldberg/goldberg_emulator/blob/master/README.md
but indeed, it seems not all games need it:
The tool is "Steamless". I think there was a misunderstanding, games without steam DRM don't need an emulator. I never ran into one that lacked DRM but used the API with no fallback, thus requiring an emulator.
I am sure they exist though.
most indie games really have no DRM, but just a hard dependency on the steamapi.
You need to turn off the overlay. The games not confused it's the fact your trying to use steam with out it being there and the dll that calls for it can't find it.
Delete the dll or slap a txt files in the root folder with the appid and dll will see that and disengage.
Most people just delete the dll since you arnt using it anyways and it's wasted memory
that's what I meant by the game being confused. that the game depends on steam, but does not find it anywhere, so cannot work, unless a steam emulator is used as a standin.