this post was submitted on 11 Feb 2026
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[–] TalkingFlower@lemmy.world 2 points 2 hours ago* (last edited 2 hours ago) (1 children)

Honestly, I would rather pay for quality than be forced to accept a bad update like this one, at least with paid DLC you know what to avoid. The game is still wide as the ocean, deep as a puddle. It's becoming a salad of minigames without any regard to its original premise - a lonely space traveller.

I will play Snowrunner if I want to play offroad trucker, this update is another cheap imitation from HG.

[–] KiloGex@lemmy.world 2 points 28 minutes ago (1 children)

The great thing is that you don't have to interact with it if you don't want to. And I'm not sure you can call a game who people have played for over a thousand hours shallow.

[–] TalkingFlower@lemmy.world 0 points 14 minutes ago (1 children)

Nah, the length of an artwork does not indicate depth, tons of TV shows lasting over 10 seasons and 42 mins per episodes and they are still shallow, still don't pack a punch like the good old BBC Tinker Tailor Soldier Spy and Alec Guinness plays the role to perfection.

But remember, that's where they spent their development time, instead of improving the original concept... Oh, wait, they still have the sandbox as the shield to widen the ocean as much as possible.

[–] Jollyllama@lemmy.world 1 points 4 minutes ago

A good game doesn't have to be that deep. As a matter of fact, I don't have time to invest in a game (or show) that deep. Give me endless 42 minute episodes of easy to follow formulaic slop that I can watch as I cook dinner for the fam after getting off work.

NMS has found their niche of easy fun mini games in a vast somewhat predictable universe. They aren't trying to capture players who are looking for the kind of deep stories and mechanics like you and that's okay.

Another good example: My uncle is a father of 5 with a job who occasionally has time to jump onto NMS and run a quick mission. Over the last decade he's racked up 1k+ hours of distraction. 10/10.