this post was submitted on 07 Feb 2024
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pretty good VR*: all of the user's field of vision is digitally (re-)created.
If you load up an AR app on your phone, it will often overlap the augmentation over the camera image. So I think reprojecting the outside world using cameras and augmenting that in VR is also a form of AR. Maybe we need a new name for this specifically, though? I don't know. But maybe AVR or VAR?
We don't need another name because it's a very common - almost expected - feature in VR headsets. My headset has monochromatic cameras for passthrough, but it's still a VR headset.
Also, often the whole idea is that this passthrough layer can be toggled at anytime or even gradually mixed with the computer-generated reality, so creating another name will just increase confusion.
I'm not sure about your definition of AR, but if the camera is showing the real world plus digital content then it's augmented reality.
Here is some definition:
But it isn't. AR means direct optical contact with the real world augmented with a digital / computer-generated layer. What Apple's VR does is recreate the real pov digitally using cameras, so it's VR.
Apple's tech builds a digital world and adds a "reality" layer on top - meaning the user only sees displays. AR's like Google Glass do the opposite, adding a digital layer on top of the real thing.
I can assure you, there exists no such consensus on the definition of any of the terms.
The most universal you’ll get for AR is the combination of primarily real-world with some digital aspects.
https://en.m.wikipedia.org/wiki/Reality–virtuality_continuum
I’ve read extensively on the topic. Albeit a couple of years ago.
According to that page I'd consider this headset to be augmented virtuality. But yeah these are all gray areas
The terms are up for definition, I’ve read a ton and there is no specific consensus about optically seeing reality