this post was submitted on 05 Apr 2026
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I wasn't aware of WHIP, thank you. Last time researched this there was only LL-HLS which was terrible and when I tried Steam for streaming, it was using RTMP with a 6 second latency.
However, while broadcast box looks nice, it seems to require significant setup to stream.
I don't know what OS OP is using but on Linux, you can start a video call with Jami (or anything really), then use qpwgraph to send the game audio to the calling application. 2 steps, start call, send game audio to call.
But it's up to OP what they want to do. It's been a while, but Jami might support sharing system audio now. Their feature list includes "media sharing" in the call features.
The qpwgraph workaround works in the matrix clients as well, but passing media audio into a WebRTC stream meant for voice is not ideal. Any decent client is likely to heavily filter out background audio (which with a game would be a lot of the ambient soundscape), and the audio would in some cases end up mono.
Broadcast-box is on the simpler side, if self hosting. If not, there is a public free-to-use instance here: https://b.siobud.com/