this post was submitted on 08 Apr 2026
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Today's game is some more Ghost of Tsushima. I spent all day today just enjoying the world and exploring. I was reading through my Photography text book and read people's eyes are drawn to brighter colors in pictures, so anyways here's a bright picture (and a not so bright subject matter).

This brings me too my first point. The early stealth kill animations are really brutal. Like, i have a pretty high tolerance too stuff like that but hearing the crunch as Jin stabs the guy is a whole other level.

While i was doing the mission where you save the Blacksmiths too i had this one guy die with his leg up in the air. I hadn't seen something like this in the game so i thought it was funny.

That brings me to my next point about this mission though. I thought it was a bit too long for being in such a small area. It felt like just running around the small space back and forth. It really dragged it out.

I had wanted too finish off the night by getting too the end of Chapter 1, but i hadn't realized it went on so long. I'll have to continue tomorrow because i genuinely ran out of time with how much there seems left to do.

One final subject i wanted too touch on is that this game makes me wish for a Robin Hood game. A lot of the "Tales of Tsushima" Remind me of some of the Robin Hood stories and really make me wish there was a video game version.

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[–] Coelacanth@feddit.nu 2 points 1 day ago

I played some Desperados last year and tbh they hold up pretty well apart from some graphics/UI stuff. I don't think I ever played Robin Hood beyond the demo back in the day, but I played enough Commandos/Desperados to know it's quality.