this post was submitted on 08 Apr 2026
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Have you ever found yourself deciding against a game you would otherwise check out because of what game engine it uses?

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[–] argarath@lemmy.world 3 points 1 day ago (1 children)

Honestly? I like to think it does. I dislike unreal 5 and if I could I would avoid games developed/running on it, but at the end of the day the game itself is what sells me on the idea of buying it or not, the engine isn't the reason why a game will look like shit, people are making incredible things on cube dash or whatever that game is called, it's the developer that decides how good a game looks and runs. Yes the engine can definitely help the dev in those factors.

Having said that, I do have a game that I will not pay a single cent for if it is on an engine. If elder scrolls 6 is on the same engine as Skyrim, fallout 4, 76 and whatever that space flop was called, I will either never play it or at worst pirate it and never give them a single cent. That engine was held together with duck tape and prayers before it was "upgraded the first time, nevermind by the time that Skyrim came out! And this year it'll be 15 years since Skyrim came out, it's time to let go of it and develop a new engine or customize an already out there one so that we can finally be free of most of the bugs and limitations of that pre 2000 engine (the creation engine is a fork of gamebryo, which was launched in 1997, so yes, it is a pre 2000s engine)! There are PLENTY of other problems with bethesda but the engine problems are such a blatant and needed change that I will not trust their next game unless they show that they are seriously trying to fix the issues that they have ignored for dar too long (combat, proper RPG choices instead of just accepting every single quest thrown at you and all of them being linear, no actual choices, no consequences for choices, extremely repetitive quests where they're all get h quests that inflate the game time by just having you travel to he other side of the map and back (but then you can fast travel there anyway and now you are no longer immersed) and so many other problems that I cannot even be bothered to remember RN)

I forgot that this was about game engines and ended up ranting about ESO and bethesda, but honestly, the real problem with the game's engine isn't which one is used, it's almost always who is using and how

[–] mnemonicmonkeys@sh.itjust.works 2 points 1 day ago (2 children)

Well aren't you a big bundle of sunshine and rainbows /s

[–] magic_smoke@lemmy.blahaj.zone 1 points 19 hours ago* (last edited 19 hours ago) (1 children)

No they're right, Bethesda's technical team is on crack and needs to fuck off next door to IDtech and ask them nicely how to make a real engine.

[–] mnemonicmonkeys@sh.itjust.works 0 points 17 hours ago

You're a fool. If you've actually played their games over the years you'd see how capable their engine has gotten, but you clearly haven't

[–] argarath@lemmy.world 1 points 23 hours ago

I was a huge fan, just got burnt out when I kept seeing the same mistakes being done over and over and over again...