this post was submitted on 20 Apr 2026
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Games

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[–] chahn.chris@piefed.social 20 points 1 day ago (3 children)

This game is so fun. Like holy crap, I haven’t found a game this fun in a while. I never knew I needed puzzle mini games while shooting things, but I guess here we are!

[–] caseofthematts@lemmy.world 6 points 23 hours ago

The fanfare is interesting to me, because I played the demo and found the exact opposite from my experience! The mini games in the middle of it all was too many subsystems for me to find enjoyable. But that's clearly the minority opinion based on the sales and reviews.

[–] FlashMobOfOne@lemmy.world 1 points 15 hours ago* (last edited 15 hours ago) (1 children)

Ironic that you say that.

I play Bioshock every 3-5 years and finished my latest playthrough today. It has a puzzle mini-game you play often in order to hack into things and lots and lots of shooting.

If you haven't played Bioshock, you can pick it up for almost nothing now. Savor the first 30 minutes. I wish I could play it again for the very first time.

[–] Katana314@lemmy.world 2 points 1 hour ago

It says a lot that Bioshock's hacking minigame was derided though. I can't fully explain why, but the implementation in Pragmata feels much more engaging. It manages to build it less as an obstacle out-of-combat, and more of a reward in-combat, while also not needing that much thought process to apply it decently.

[–] BlackLaZoR@lemmy.world 0 points 21 hours ago (2 children)

I never knew I needed puzzle mini games while shooting things, but I guess here we are!

This is a formula as old as 3D gaming.

[–] CaptPretentious@lemmy.world 6 points 14 hours ago

I can't think of a single game that has a mini puzzle while shooting. Plenty of games with those at independent times.

[–] realitaetsverlust@piefed.zip 5 points 18 hours ago

I can't think of a single well-known game that has something similar.